Post by aquaphobicsquid on Sept 17, 2015 17:09:31 GMT -6
Whenever I farm, I use the "next" button until I find a base with 150k+ elixir and 100k+ gold (or if I'm looking for dark elixir; 800+ dark elixir). Once I find one, I look at its mortar levels, wizard tower levels, layout of walls; general difficulty of the base to take. If I think I can take it and it has sufficient loot...
Take this example for instance by my alt. Notice the order of troop deployment; having the giant's take the defense's assault while the archers stay at a safe distance destroying everything. Lots of giants makes for too few damage dealers like archers or wizards. Too few giants makes your army vulnerable to the defenses. Barbarian due to their non-range attacks yet attacking everything in sight give yet another place other than the archers for the mortars to fire at and since they're generally closer than archers, they get targeted before them. A few lightning spells may cost some elixir but it may simply be an investment to get a ton more elixir (in a similar manner as one uses them to take out air defenses in dragon attacks). If you attack with the intent of disabling the defenses, the loot buildings should be taken along the way. Sometimes all the loot is in the collectors/mines that people often put on the edge of their base and that's fine to take easy loot, but for the good loot where people are saving up for something you have to get to the center.
What I generally use:
8 giants, 4 wall breakers, with the rest about a 4:3 ratio of archers:barbs [or 2 giants 1 wall breaker per barracks you own for those with less than 4]
This makes it easy to queue up in your barracks as well. 2 giants 1 wall breaker 4:3 archers:barbs or if you have only 3 barracks with one non-upgraded one; 4 giants in two with 4 wall breakers in the underdeveloped one to balance out the completion time.
I drop the giants spread out a little, (lvl 3+ rage potion if TH8 farming and it's a really large amount of loot expected), wall breakers in groups only as large as needed to break a wall so they don't get wasted [drop them between mortar volleys], and then damage dealers spread out behind the giants while alternating types to keep them from bunching up too much for mortars. When to drop your clan castle troops depends on what's in it to begin with. Dragons you'll want to put either away from air defenses or after they're gone; archers/barbs/wizards you'll want to put down with your damage dealers (or in the rage potion if you dropped one); giants will go when you place your own giants but a little farther down the wall to distract a larger area -OR- when your first giants are getting a little low on health to replace them. Here is another example of this style of attack.
This is an example of when there probably is nothing in the storages based on how it looks and thus the main concern is to drop a few giants near each grouping of collectors/mines then some damage dealers. I only threw the wall breakers down so I wouldn't need to edit my next queue... ignore that part.
There is no one right way to farm though. As long as you're gaining more elixir/gold than you're spending, you're doing it well enough. Trying to improve your strategy will simply get more with less time. If you have your own examples of good looting strategies, post a reply here and/or share a replay in clan chat =)
Take this example for instance by my alt. Notice the order of troop deployment; having the giant's take the defense's assault while the archers stay at a safe distance destroying everything. Lots of giants makes for too few damage dealers like archers or wizards. Too few giants makes your army vulnerable to the defenses. Barbarian due to their non-range attacks yet attacking everything in sight give yet another place other than the archers for the mortars to fire at and since they're generally closer than archers, they get targeted before them. A few lightning spells may cost some elixir but it may simply be an investment to get a ton more elixir (in a similar manner as one uses them to take out air defenses in dragon attacks). If you attack with the intent of disabling the defenses, the loot buildings should be taken along the way. Sometimes all the loot is in the collectors/mines that people often put on the edge of their base and that's fine to take easy loot, but for the good loot where people are saving up for something you have to get to the center.
What I generally use:
8 giants, 4 wall breakers, with the rest about a 4:3 ratio of archers:barbs [or 2 giants 1 wall breaker per barracks you own for those with less than 4]
This makes it easy to queue up in your barracks as well. 2 giants 1 wall breaker 4:3 archers:barbs or if you have only 3 barracks with one non-upgraded one; 4 giants in two with 4 wall breakers in the underdeveloped one to balance out the completion time.
I drop the giants spread out a little, (lvl 3+ rage potion if TH8 farming and it's a really large amount of loot expected), wall breakers in groups only as large as needed to break a wall so they don't get wasted [drop them between mortar volleys], and then damage dealers spread out behind the giants while alternating types to keep them from bunching up too much for mortars. When to drop your clan castle troops depends on what's in it to begin with. Dragons you'll want to put either away from air defenses or after they're gone; archers/barbs/wizards you'll want to put down with your damage dealers (or in the rage potion if you dropped one); giants will go when you place your own giants but a little farther down the wall to distract a larger area -OR- when your first giants are getting a little low on health to replace them. Here is another example of this style of attack.
This is an example of when there probably is nothing in the storages based on how it looks and thus the main concern is to drop a few giants near each grouping of collectors/mines then some damage dealers. I only threw the wall breakers down so I wouldn't need to edit my next queue... ignore that part.
There is no one right way to farm though. As long as you're gaining more elixir/gold than you're spending, you're doing it well enough. Trying to improve your strategy will simply get more with less time. If you have your own examples of good looting strategies, post a reply here and/or share a replay in clan chat =)